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Lumion vs lumenrt
Lumion vs lumenrt







lumion vs lumenrt

Here's an example of a couple of movies done in realtime with a precalculated light (about 10 minutes of precalculation in Unreal Engine 4): Lumions biggest strenghts is to make the whole experience 'almost' real-time and render in seconds instead of hours but quality would benefit IMMENSELY even if you had to wait 10 minutes for a precalculation of the light the final result would benefit very VERY much and the short wating time would be totally acceptable compared withe the quality of the output!

lumion vs lumenrt lumion vs lumenrt

The only way to push quality further is the make the light solution a bit better. the quality of interior lighting is a whole different game and for architecture light quality is a must. Here's a guy that has been working on such approaches with apparent success!įast GI Approximations on Deep G-Buffers: » ĭont get me wrong i know of Lumion's many strengths and the limits you can push it to, but i'm specifically talking about Interior Rendering and overall Global Illumination/Ambient Occlusion for architecture.įor exteriors its almost unnoticeable and very high quality in conjunction with all the effects/envoirement/awesome skies! but. Would love to see Lumion beat the competition with this kind of rendering implementation. These "new" technologies are raising the bar in realtime rendering.īut enough talk. and other approaches are also a giant leap forward in terms of quality & speed. Screen Space Realtime Reflections (CE3/UE4) Physically Based Rendering for materials Lumion is intuitive, reliable, and fast, making rendering more enjoyable and satisfying.

#Lumion vs lumenrt software

Lumion architectural rendering software makes it easy to show how your projects will transform into real-life experiences. These are NOT really direct competition like LumenRT or TwinMotion are but exactly for that reason they do bring more to the final result and should not be dissmissed. With stunning lighting, weather, and animation effects, convey emotion and atmosphere. I'm not a programmer so not really informed on how difficult or not it is to implement and evolve Lumion's Engine (DirectX vs OpenGL etc), but over the recent years more and more realtime GI solutions are becoming a reality (CryEngine, Geomerics Enlighten, Unreal Engine4 (WiP)). The study of Light is probably the single most important base for every piece of work in this field. Especially for indoor environments, which are crucial for architectural work. Lumion is the king of simple, powerful and fast scene composition and animation, but it's rendering quality is starting to hold it back as a real solution for architects.Īs many of you are aware Lumion's GI capabilities a very limited.









Lumion vs lumenrt